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Author | Thread Statistics | Show CCP posts - 42 post(s) |
![]() Siri Danae ![]() ![]() ![]() |
Posted - 2005.11.01 03:32:00 -
[1] Edited by: Siri Danae on 01/11/2005 03:34:12
You're having a problem with the engine. So instead of fixing the engine you fix the Dominix... Like Bob Barker fixes a dog.
Except you're cutting the ability of the gallente to adapt in combat in half as well. I go from having a setup of 15 drones to customize down to 5. And the drone bay reduction limits my ability to stockpile alternative dronetypes, not to mention the essential backups for when your drones start getting munched, which they will, hp increase or not. On top of that, only five drones orbiting a drone carrier simply looks silly. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |
Siri Danae Gallente Xone Trading Corp. ![]() ![]() ![]() |
Posted - 2005.11.01 03:32:00 -
[2] Edited by: Siri Danae on 01/11/2005 03:34:12
You're having a problem with the engine. So instead of fixing the engine you fix the Dominix... Like Bob Barker fixes a dog.
Except you're cutting the ability of the gallente to adapt in combat in half as well. I go from having a setup of 15 drones to customize down to 5. And the drone bay reduction limits my ability to stockpile alternative dronetypes, not to mention the essential backups for when your drones start getting munched, which they will, hp increase or not. On top of that, only five drones orbiting a drone carrier simply looks silly. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |
![]() Siri Danae ![]() ![]() ![]() |
Posted - 2005.11.01 20:22:00 -
[3] Dear Tux, Thank you for changing the damage bonus from thermal to all. It is greatly appreciated. Compromise(?) It seems to me that what makes this change hardest on the Gallente is the way you're altering the drone control bonus specifically. We love our 'blobs in a can' and you're endangering them. So I had a thought about the drone control bonuses: why does it have to be the same at all class levels? Why not have different drone control bonuses for cruisers, battleships, dreadnaughts? Example: Vexor gets max 5 drones and a damage increase for the same damage as 15 currently Dominix gets max 10 drones and a damage increase for the same damage as 15 currently Moros gets max 20 drones with a damage increase for the same damage as 35 currently You're still reducing the total number of drones in service, getting rid of 10 per vexor in game, 5 per dom and a painful but understandable 15 per Moros, but I think this keeps us closer to the legacy (and ascetics) of drone carriers. I know this opens up some balancing issues with hp and dronebays, but you're rebalancing anyway, right? ![]() ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |
Siri Danae Gallente Xone Trading Corp. ![]() ![]() ![]() |
Posted - 2005.11.01 20:22:00 -
[4] Dear Tux, Thank you for changing the damage bonus from thermal to all. It is greatly appreciated. Compromise(?) It seems to me that what makes this change hardest on the Gallente is the way you're altering the drone control bonus specifically. We love our 'blobs in a can' and you're endangering them. So I had a thought about the drone control bonuses: why does it have to be the same at all class levels? Why not have different drone control bonuses for cruisers, battleships, dreadnaughts? Example: Vexor gets max 5 drones and a damage increase for the same damage as 15 currently Dominix gets max 10 drones and a damage increase for the same damage as 15 currently Moros gets max 20 drones with a damage increase for the same damage as 35 currently You're still reducing the total number of drones in service, getting rid of 10 per vexor in game, 5 per dom and a painful but understandable 15 per Moros, but I think this keeps us closer to the legacy (and ascetics) of drone carriers. I know this opens up some balancing issues with hp and dronebays, but you're rebalancing anyway, right? ![]() ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |
![]() Siri Danae ![]() ![]() ![]() |
Posted - 2005.11.06 19:21:00 -
[5] Edited by: Siri Danae on 06/11/2005 19:21:39
For someone who says she's quitting... let me rephrase: If the devs combined posted on the forums as much as nafri does in this thread, there would be no intellectual property at CCP left that wasn't published on the internet. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |
Siri Danae Gallente Xone Trading Corp. ![]() ![]() ![]() |
Posted - 2005.11.06 19:21:00 -
[6] Edited by: Siri Danae on 06/11/2005 19:21:39
For someone who says she's quitting... let me rephrase: If the devs combined posted on the forums as much as nafri does in this thread, there would be no intellectual property at CCP left that wasn't published on the internet. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |
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